The Buzz

Here's what's been happening at NGX...
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No Bad Ideas: A Practical Brainstorming Guide

There was a time when I thought that all my ideas during team brainstorming sessions were bad. An idea would come to me and I would sit there, holding it in, listening to everyone else spout idea after idea while…

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The Non-Gamer’s Guide to Game Design

As a self-proclaimed non-gamer, I used to struggle with the idea of spending hours in front of a screen immersed in a virtual world until I realized: I already do this, all the time. Whether it’s a basement at an…

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Immersive Storytelling: The Next Frontier?

Innovation in and by museums is no longer a frightening or alien concept, and is increasingly being woven into the cultural fabric of museums. Disciplinary boundaries have become more porous, and museums have become skilled at incorporating social media and…

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Space, Time, and the Stories in Between

If you’ve ever muttered “get a move on” under your breath to a fellow visitor at a museum who won’t stop hogging an interpretive touchscreen, you’re not alone. Screen space is a hot commodity in the museum world and sometimes…

Read My Hips: The Rise of Gesture Interactives

If you visited our office in July, you would have seen a lot of people doing this: No, we weren’t putting the finishing touches on some sweet new choreography. We were actually testing a new project for the Food Network…

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Exploring Museums Across the Pond

A few friends have asked me if I visit museums when I travel. I understand where they’re coming from – for someone who works in the museum industry, the thought of visiting museums while on vacation might seem like an…

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100 Years Later: Telling the Hillcrest Mine Disaster Story

To commemorate the 100th anniversary of the Hillcrest Mine Disaster in 1914, Alberta Culture and the Frank Slide Interpretive Center approached NGX about creating an interactive experience that would tell the story of this historic tragedy – Canada’s worst mining…

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3 Things Your Non-Fiction Story Needs

Alongside Andre Bussanich, our Creative Director, I recently completed an online course from Adam Westbrook and Marc Thomas called Story Design for Non Fiction. In our content-saturated, fast-paced, and (let’s face it) attention-deficient online world, crafting quality non-fiction stories that…