Royal British Columbia Museum – Orcas
Gameplay design and object recognition software
Victoria, Canada
Overview
Visitors delve into the complex lives of orcas and their uncertain future through a collection of museum artifacts, films, and digital interactives. This exhibit allowed us to flex one of ngx’s core strengths—interactive design that melds striking visuals, intuitive gameplay, innovative uses of technology, and narrative elements that convey complex concepts.
Scope Highlights
- Physical/Digital Interactives
- Gameplay Design
- 2D & 3D Animation
- Object Recognition
We’d like to thank our project partners:
Creative Tech for Killer Whales
In the centre of the gallery sits a circular table with a stylized representation of a coastline. Up to eight users move custom 3D-printed RFID pucks to influence the seascape while balancing human needs and the health of a coastal ecosystem. The interactive communicates how ecological health intersects with human activities through gameplay that’s intuitive, engaging, and impactful.
Positioned below a suspended orca skeleton, the “Orca Biology 101” touch table teaches visitors about orca physiology by examining a three-dimensional model. These lessons are interspersed with stories about the anatomy and ecology of these iconic marine mammals, including how they echolocate and reproduce.