Take on an ancient challenge
With a focus on kids under six, ngx built an interpretive challenge game that introduces the Falaj — an ancient system for managing water on the Arabian Peninsula. An intuitive interface combines with stylized 3D animation and a series of gameplay challenges. Young audiences explore complex historical and ecological concepts through play: a robust and playful anchor experience for the gallery.
- UI and UX Design
- Technical Consulting
- Creative Direction
- Game Design
- Interactive Digital Exhibits
The game’s UI design supports a bilingual experience.
The interface invites the smallest of museum visitors to take on challenges like building, maintaining, and distributing water from the Falaj.